Report Overview


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Virtual Reality in 2016: Launch Year Challenges


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Virtual Reality (VR) is hitting the high street as the first premium headsets with mass-market appeal become available for developers and consumers.
Core gamers are the initial focus of content developers for the new VR platforms served on top-end PCs and Sony’s PS4 console.
The VR ecosystems of Facebook and Google are focused on user-generated 360 degree video content, whereas professional creation tools, workflows, and delivery infrastructure will likely take several years of experiments to mature.